Here is a
clip
of the robot moving in its enclosure. It turns as it sees the
walls, then sees a chair through the open door. (size: 2.4MB)
The next
clip
shows what ADAPT constructs in its 3D world model as it
executes the movement in the previous clip. It builds the
virtual walls correponding to the real walls it sees, and
the door it perceives, then
recognizes a chair and adds it to the virtual world.
ADAPT uses the CrystalSpace gaming platform for this part
of its world model. (size: 2.1MB)
Here is a
clip
of the RS component controlling a robot arm and
camera to pick up a randomly moving small black block. The block is
being manipulated by a human using a magnet under the table. The
dynamic reactive abilities of RS are integrated with Soar's problem
solving and learning abilities to form the core of ADAPT. (15MB)
And here is a
movie
showing Abe Guerra's Soar agent in IBM's virtual world. (46MB)