Computer Graphics
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Perspective




Wireframe => Surface
Rendering => Light, Texture, etc.






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Coordinates => (x,y,z) ( r , q
, j )
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Lines
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Polygons
o
Polygon Mesh

Pen and ink
drawing of a wireframe chalice ("Perspective Study of a Chalice")
Paolo Uccello (1430-1440), Florence, Italy.

www.cs.unc.edu/~isenburg/research/ facefixer/pics/shark.html
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Surfaces
Parametric
surfaces (e.g. Bezier Surface)

Utah Teapot – 23 Bezier
surface patches

Bezier surface patch with 16
control points
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Volumes
