Computer Graphics
|
|
Perspective
Wireframe => Surface
Rendering => Light, Texture, etc.
·
Coordinates => (x,y,z) ( r , q
, j )
·
Lines
·
Polygons
o
Polygon Mesh
Pen and ink
drawing of a wireframe chalice ("Perspective Study of a Chalice")
Paolo Uccello (1430-1440), Florence, Italy.
www.cs.unc.edu/~isenburg/research/ facefixer/pics/shark.html
·
Surfaces
Parametric
surfaces (e.g. Bezier Surface)
Utah Teapot – 23 Bezier
surface patches
Bezier surface patch with 16
control points
·
Volumes