Computer Graphics
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3D Display Methods
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H&B Chapter 7
Synthetic Camera Model
- Position and orientation
- Angle of View
- Depth of Field




Projection Methods

Perspective

Depth Cueing

Visible Line and Surface Identification


Surface Rendering
Wireframe => Surface
Rendering => Light, Texture, etc.

Exploded View

Cutaway View

3D and Stereoscopic Views


Rendering Pipeline

Transformation Pipeline
